Nine domains. One creative community. WALK brings together people working across different parts of the creative sector in West Nile, Acholi, Lango and Karamoja.
Creative work takes many forms.
Someone may immediately identify as a musician, filmmaker or painter. For others, the connection may be less obvious. A software developer, photographer, blogger, event producer, talent manager, community museum or collecting society can also form part of the creative ecosystem represented by WALK.
WALK uses nine creative domains to organise this broad community across West Nile, Acholi, Lango and Karamoja. The source document specifically identifies these as the nine sectors through which WALK seeks to reach eligible people within the four regions.
You do not need to fit every example listed below. The examples are there to help you understand the kind of work represented within each domain.
Jump to any domain to see the kind of work it represents.
Creating, producing and sharing sound.
The Music domain brings together people involved in creating, performing and producing different forms of music.
Northern Uganda has a rich musical landscape ranging from traditional and cultural music to contemporary forms. WALK recognises the people performing the music as well as some of the professionals involved in bringing recorded and live music to audiences.
These examples come directly from WALK's nine-domain classification.
Creative expression brought to life before an audience.
Performing Arts covers creative work that is developed and presented through performance.
This includes people working in theatre, comedy, dance, poetry and related forms of live or produced performance.
The domain recognises both individual performers and people involved in developing larger productions.
The WALK domain document identifies these activities under Performing Arts.
Stories told through moving images.
Film and video require much more than the person appearing on screen.
This domain recognises the different creative roles involved in developing, producing and presenting visual stories.
It includes people working in fictional film, documentary, television, animation and the technical and creative roles that support production.
These are the roles and forms identified in WALK's domain classification.
The people who help creative work reach an audience.
Creative industries depend on professionals working behind the scenes as much as they depend on performers and creators.
Support Services recognises people whose work helps organise talent, events, performances, promotion and other parts of the creative value chain.
These four categories are explicitly identified under Support Services in WALK's nine-domain document.
Ideas, stories and information expressed through words and publishing.
This domain recognises people who create written and published content across traditional and digital platforms.
It extends beyond printed books to journalism, commentary and online forms of publishing.
WALK's source document places these forms of work within Books & Publishing.
No approved WALK photograph representing writing or publishing was identified at build time.
Image placeholderNo approved WALK photograph representing software development or innovation was identified at build time.
Image placeholderCreativity also happens through technology.
The creative economy increasingly includes people who design digital products, develop applications, build games and create new technological solutions.
WALK therefore recognises software and innovation as part of its creative community.
This is important because creative-sector development is no longer limited to traditional artistic disciplines.
These categories are explicitly included in WALK's nine-domain document.
Preserving the knowledge, places and stories that communities carry forward.
Creative development is closely connected to culture.
This domain recognises institutions, practices and people involved in preserving, presenting and sharing cultural and national heritage.
For WALK's four sub-regions, this is particularly important because cultural knowledge can be expressed through stories, songs, rituals, film, museums, tourism and other forms.
The source document specifically identifies community museums, galleries, libraries, tourism and indigenous cultural forms such as folk stories, songs, rituals and legends within this domain.
Creativity expressed through objects, images, spaces and personal style.
This is one of WALK's broadest domains.
It brings together people creating physical artworks and crafts as well as professionals working in photography, fashion, graphics and design.
These professions are identified in WALK's creative-domain classification.
Supporting the management of creators' rights.
Creative work also involves organisations responsible for managing rights on behalf of creators.
Collecting societies form the ninth WALK domain.
The WALK domain document gives the Uganda Performing Rights Society (UPRS) as its example and describes its role as managing copyright and related rights for creators in Uganda's creative sector.
WALK's classification lists UPRS as the example for this domain.
Collecting societies manage copyright and related rights so that creators are recognised and supported for the use of their work.
The nine domains should not appear as nine isolated industries.
Music can involve video production.
Film may depend on actors, costume designers, writers and visual-effects professionals.
A musician may work with a talent manager, promoter, photographer or graphic designer.
A cultural institution may work with filmmakers, writers, craftspeople and software developers.
A creative product may eventually depend on rights management.
That is why WALK brings the domains together.
The purpose of the classification is to recognise the different people contributing to creative work while creating opportunities for them to connect across disciplines.
WALK uses these nine domains across its four target sub-regions.
A person's location does not determine their creative domain. A filmmaker in Karamoja and a filmmaker in West Nile belong to the same broad creative domain while working within different cultural and economic contexts.
Likewise, each region can contain musicians, performers, designers, writers, technology creators, cultural practitioners and other creative professionals.
This regional structure allows WALK to maintain a common creative-sector framework while recognising the diversity of the four sub-regions.
Your work may cross more than one domain. Creative careers do not always fit neatly into one category.
For example, someone may perform music and produce video. Another person may write while also creating digital content. Someone working in cultural heritage may also make films or produce crafts.
The domains are therefore a guide for understanding the wider creative community.
For formal applications, applicants should select the domain that best represents their main creative work.
From traditional cultural expression to software development, the creative sector is made up of people with different skills, professions and ways of working.
WALK's role is to help connect this diverse community across West Nile, Acholi, Lango and Karamoja and create practical opportunities for creative work to contribute to livelihoods and the wider development of Northern Uganda.